Handlers

constructor(handshakeResult: MutableLiveData<HandshakeResult> = MutableLiveData(), luidState: MutableLiveData<ParcelUuid> = MutableLiveData(), desktopPairing: MutableLiveData<PairingState> = MutableLiveData(), routerState: MutableLiveData<RouterState> = MutableLiveData(), callbacks: ConcurrentHashMap<suspend (HandshakeResult) -> Unit, Boolean> = ConcurrentHashMap())